Ludum Dare 31
December 5th-8th, 2014

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What is Ludum Dare?
Rules / Guide

A new challenger approaches…?

Posted by
December 16th, 2011 1:35 pm

OK, I’m entering my first Ludum Dare!

My day job is working on a massive game, on a project with hundreds of people.

Slowly.  Carefully.  Without breaking anything.

So even though I’m a “pro” game developer, I’m pushing WAAY outside of my comfort zone.  This is the exact opposite of everything I usually do.

If I can finish something – ANYTHING – in 48 hours, I’ll consider it a victory.  :)

My tools:

  • Java with Eclipse.  I haven’t used Java in years, so this could be a disaster.  But I really want my game to be web-deployable.
  • I might use LWJGL with Slick-Util depending on the theme.
  • Paint.Net and/or Gimp for “programmer art”.
  • BFXR for sound.
  • Audacity for music or sound editing.
  • Pizza.

I think my biggest problem is going to be art.  I don’t really like low-fi puzzle games and things like that, I want to tell a story and have characters.  Guess they will have to be stick characters.  :D


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