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0h Game Jam! Make a game in zero hours!

Posted by (twitter: @Sosowski)
October 25th, 2011 12:01 pm

Soon, on 30th of October, our clocks will shift from 02:59:59 a.m. to 02:00:00 a.m. so there’s actually 1 hour between 2:00 am and 2:00 am.

This is the best time in the year to make a game! Make a game in zero hours!


Fixed website, added submission form, FAQ, theme suggestions and all that! Go check it out!

PS. refresh cache! (Ctrl+F5)

EDIT:
I hacked together a tiny website that tracks tweets.
http://0hgame.eu/

44 Responses to “0h Game Jam! Make a game in zero hours!”

  1. timgarbos says:

    I’m in!

  2. NMcCoy says:

    Um, my calendar shows it as November 6th.

  3. Wonderful idea! Sounds like fun!

    Not every country in the world does it on the same day or time, but the vast majority are indeed set to fall back on October 30th, 2011 in the middle of the night.

    http://www.google.ca/search?q=daylight+savings+october+30

  4. PapiCode says:

    I’d love to be in, I lack the skill though, but keep this up next year yeh? :D

  5. cornedor says:

    Hehe, nice idea :)

  6. uncade says:

    Awesome! sounds pretty much impossible though.

  7. Winterblood says:

    I am so in. This will make up for having to abort the October Challenge due to crunching for three weeks, topped off with a weekend ill. And the extreme timeframe will really force the focus onto design, not content.

  8. [...] term – Ludum Dare have come up with ANOTHER game dev challenge that I can’t resist: The ZERO Hours Challenge! It takes place during the hour when the clocks go back. This appeals enormously to the Faction [...]

  9. Jacic says:

    I can’t wait to do this! There will be a theme as per usual, right?

  10. Felheart says:

    Sounds awesome, I’m gonna participate :)

  11. Andrew says:

    Would anybody mind if I do this during local dst? 4->4am but on gmt+3

  12. Folis says:

    Central European Time (CET). = GMT +1

  13. Since DST occurs on Oct 30 *or* Nov 6 (and a few never get DST time changes at all) I suppose we should just give everyone a week to post a game that we made in one hour with bonus points for doing during the exact time their clocks fall back.

    Triple bonus points if you make a timelapse video with your system clock clearly visible to prove it!

  14. [...] s1); })(); var addthis_config = {"data_track_clickback":true};On October 30th, Ludum Dare will be hosting a game jam that takes place during the daylight savings time “fall back” [...]

  15. [...] Ludum Dare – 0h Game Jam! Make a Game in Zero Hours! [...]

  16. Xedfire says:

    I’m in, it’s gonna be aaaawwweessome :D (and tiring…)

  17. Mikhail Rudoy says:

    Extra challange:
    Make a game in a negative amount of time :P

  18. tanatos says:

    Rules? What kind of libraries/frameworks/pre-coded stuff can we use?

  19. Zed says:

    Oh I’m so ridiculously in, it’s not even funny. This gamejam feels like it was made for me. Something rough, ugly, quick and dirty? That’s my entire ‘style’! Oh I’m so excited.

    So yeah, will there be a theme, or do we just riff with it until we run out of zero time?

  20. Spaceoff says:

    Loving the idea behind this. one hour… what a ridiculously short timespan. But will there be a set theme, or anything?

  21. Nizan says:

    Going to be takig part in this! The whole timeshift buisness is bloody confusing though. Turns out in the UK (according to the government website and other sources) our clocks turn back *to* 1am, *at* 2am, so I’ll be starting at 1am! However, those of you in the +1 timezone, who are starting *at* 2am because of when your clocks change … we’ll be doing it at the same relative time! Isn’t timetravel fun.

  22. ifthen says:

    How are we to submit the games?

  23. Sos says:

    I’m on it! Give me moer minutes!

  24. Fenmar says:

    I’m in. It’s incredibly challenging to make a game in zero hours, but if I fail I haven’t lost any time, right?

  25. Rialgar says:

    I’m in! This will be massive, awesome minimalistic game spam!

  26. [...] or against me, let me know so I can arrange a meeting place for the Jam time! For more, see http://www.ludumdare.com/compo/2011/10/25/0h-game-jam-make-a-game-in-zero-hours/ – The tutorial from tonight’s meeting is now up, hopefully error-free. [...]

  27. [...] of an in-browser online roguelike Harrowed – Minimalist roguelike made in 1 hour for the Zero Hour Game Jam Into the Dungeon++ – Graphical roguelike released for ARRP js-like – Javascript-based [...]

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