Challenge Accepted

Posted by (twitter: @UncadeGames)
October 1st, 2011 6:55 pm

For the October challenge I’ll be finishing an iOS game I started last month titled “Haunted Hallway”. It’s a 2.5D platformer with an infinite procedurally generated level. The goal is to last as long as you can running from the spooky ghost wall of doom. It’s Halloween themed so I’m hoping to have it release a week or two before the 31st. I feel like I’m cheating ’cause I’m almost done with it, but if there’s enough time at the end of the month I might make a second game real quickly like for the challenge.

Here’s a screenshot of the iPad version:

2 Responses to “Challenge Accepted”

  1. Patacorow says:

    Looks awesome! You might wanna nude the movement arrows to the bottom of the screen though, for easier control.

  2. uncade says:

    Hey Thanks! I actually copied the movement arrow positions from Mos Speedrun, which I personally have found to have the most comfortable platforming controls on the iPad. I will have an option to move the arrows though, either in the initial release or the first update.

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