The Progress Report

Posted by
August 21st, 2011 2:42 am

Well hello all!

So I’m entering LD48 this time around. Last time I tried making a 3D game, but it didn’t really work out and I gave up halfway through. I made myself promise that next around, I’d do a 2D game instead.

The theme is tricky. For pretty much the entire first 6 hours I had no idea at all, and was prepared to forget the whole thing. But then, while drunk (when all the best ideas come I find), I had A Plan.

So here it is, so far –

Yes that’s right, it’s a LucasArts-style point-and-click adventure!

I spent the entire of Saturday writing the engine from scratch, and it’s actually not too bad. I’m almost even pleased with it.

I’ve done placeholder art for all the screens. As time allows, I’ll go through and make them suck less, so hopefully it won’t have completely MSPaint-style backgrounds by the end (but time may escape us…).

Hopefully I’ll have a good few hours left to actually finish writing all the dialogue and puzzles :-/

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