OMFG Aliens! is trudging along, I’m getting yet more segfault for no apparent reason, I’m seriously doubting my C++ skills.
If I can get mobs to spawn (add them to the dynamic array that is crashing) then I’ll be rolling. I can use a static array and have an arbitrary number of mobs in game, maybe I’ll just cap the number of mobs at 20 and spawn more when they die.
I also hope I won’t have the same issue with turret, but I might try a similar workaround if I do.
I WILL put out a game, I WILL NOT give up twice…