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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 0 hours, 4 minutes, 14 seconds
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  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Neeeaaaaarrrff…

    Posted by (twitter: @DrJarajski)
    August 21st, 2011 8:21 am

    OMFG Aliens! is trudging along, I’m getting yet more segfault for no apparent reason, I’m seriously doubting my C++ skills.

    If I can get mobs to spawn (add them to the dynamic array that is crashing) then I’ll be rolling. I can use a static array and have an arbitrary number of mobs in game, maybe I’ll just cap the number of mobs at 20 and spawn more when they die.

    I also hope I won’t have the same issue with turret, but I might try a similar workaround if I do.

    I WILL put out a game, I WILL NOT give up twice…

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