Ludum Dare 32
Theme:
An Unconventional Weapon

Compo Ends in
Submission Hour Begins Soon (click to Submit)

Jam Ends in
(click to Submit)

Submission Hour begins soon! An extra hour to package up and Submit your Compo game. Jammers keep jamming!

“You See Boulder” design document

Posted by
August 20th, 2011 11:42 am

I dunno if the name is going to stick, but here’s the game’s design:

OMG! A boulder!

In the world in front of you is a little man who is very fast but unfortunately very stupid. He has found himself in an ancient crypt and wants treasure! Naturally, this crypt has a giant boulder, lava, shooting arrows, walls closing in, and more hazards. You are a benevolent wall-building-spirit who is tired of seeing adventurers die. As a result, you will be building walls to protect the adventurer from traps, help him collect treasure, and get him out of the crypt before he is crushed by the boulder!

Click-and-drag to draw a wall. Character runs and does very simple pathfinding around obstacles. Collect treasure. Don’t die.

I’m starting late but I’m really looking forward to this one!


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