untitled firefighting rescue / escape game

Posted by (twitter: @radiatoryang)
August 20th, 2011 1:05 am

Don’t know about plot yet, but I’m making some progress on the backbone of the game: you have to escape a dynamically propagating fire in the building. You start in a high-rise and have to make your way down, all while rescuing as many people as possible. Also tinkering with the idea that you’re the same person who actually starts the fire. The fire also burns down entire walls / floors — so sometimes you’ll want to use the fire to make a shortcut, and sometimes it’ll just plain kill ya.

I have the skeleton of the fire propagation in-place. Now to just build a test level and start tweaking timing / balance variables. Then spend Sunday on visuals / level scripting. Goodnight LDers!

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