Starfire: A Final Stand! (No Escape) Update

Posted by (twitter: @jonnopon1)
August 20th, 2011 4:46 am

OK, so I’ve been doing some work on Starfire ¬†and it’s reached the point now where I have a comfortably good story to integrate the theme in a rather backwards and unexpected way (I believe), and adding more features is mostly as simple as adding objects.

For example, I can now add an entire wave of new enemies with a loop and one ArrayList. I don’t need to change any other code to make that work in game. Oh how I love OOP.

Here’s the latest build for anyone interested in the storyline (no gameplay really, yet).

– Jonno


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