Reverse Tower Defense Update #2

Posted by (twitter: @Joseph_Michels)
August 20th, 2011 11:34 am

I’ve made a lot of progress and have a lot of stuff working. The towers can now shoot and damage the player. Once I got that working, I switched gears to map generation. I went ahead and spent about 2 hours making a rough little editor so I can make rooms easily (pictured below). Theoretically the game will stich together a bunch of these rooms together and the player will have to navigate though them using whatever items he can find. I probably could have made these rooms in a text editor just as easy, but I always find that tedious and I like the visualization doing it this way.



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