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Ludum Dare 32
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Leaps

Posted by
August 20th, 2011 10:24 am

Springs. A design challenge to keep the player from killing himself too early, but they also add variation and Action!.

My levels are becoming increasingly more complex. It’s very much my style, I don’t mind it, it’s just that the countdown clock does.

Edit: Nudged the image to the right. Still room for cropping the scene, I guess.


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