Zeroing in on theme

Posted by
August 19th, 2011 8:33 pm

Escape is an interesting one.  I’m still trying to figure out exactly how to represent it in a game.  I’ve got several ideas:

  1. Escape from a place – You are someplace you don’t want to be, but getting out is hard
  2. Escape from a prison – variation on 1, but this time something is actively trying to stop you from leave
  3. Escape from a situation – You are someplace you don’t want to be, but this time the place is more of a social construct.  Social status or job perhaps, self image (too fat/weak)
  4. Escape from an emotion – Some emotion is holding you back, depression, pain, paranoia

These are the ones most resonating with me right now.


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