I’m considering jumping into LD21 this weekend, but just the jam this time. I’m sort of on a roll with another project and I’m hesitant to change gears and risk losing my momentum there. My current plan is to see how that’s going at the end of the week and work on that this weekend if I’m still being productive. If the theme is something that works as a minigame or something, maybe I’ll look at implementing that.
I’m planning on using the same tools as usual (although I picked up a copy of Photoshop recently so that’ll be replacing Pixelmator and Pixen):
Hardware: Macbook Pro, Wacom Tablet
Game Engine, Languages, & Tools: Unity 3D Pro 3.4, C#, MonoDevelop IDE
Graphics & Art: Corel Painter 10, Photoshop CS5, Blender 2.5
Music & Audio: sfxr, Wolfram Tones for music, GarageBand