I’m in too

Posted by (twitter: @stuckieGAMEZ)
August 17th, 2011 3:46 pm

Well, we’ll see.. I haven’t had a great track record the past few LDs so let’s see if I can get out of my slump and get something done!

Tools of the trade this time shall be my new and untested engine framework wotsit – GLESGAE ( I’m in the process of sorting a svn out for the LD version just now, main version is here for your viewing pleasure: http://xp-dev.com/svn/glesgae  ) using OpenGL/GLES depending on which platform it’s running on and C++

For Graphics, the usual GIMP

For Audio, likely the wonderful sfxr and perhaps Milkytracker or LMMS … if I *cough* ever get that far… hah

One slight hiccup is I haven’t put any Windows support into the engine yet.. I probably should do that in the next few days and do general tidy up and commits of what I’ve got lying about.

Looking forward to it though :) Be a nice break from work!


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