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Ludum Dare 32
Coming April 17th, 2015! Our 13th year!

Obligatory Declaration of Participation

Posted by
August 14th, 2011 9:41 pm

I’m in. I probably won’t make it in time for the contest (since vacationing with my family is a full time job), but I’ll try to get it in for the Jam.

Tools (assuming that I make a 2D game, which is probable considering that meshes are time consuming; if I do make a 3D game, it’ll be in Unity):
IDE: Xcode
Library: SFML
Graphics: GIMP
Audio: cfxr, Garage Band

(And hopefully, unlike last time, I will not screw up my timelapse)

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