About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 17 hours, 30 minutes, 13 seconds
  • October Ends: in 9 days, 17 hours, 42 minutes, 13 seconds
  • Ludum Dare 31 begins: in 44 days, 18 hours, 30 minutes, 13 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    The reason I missed last Mini-LD

    Posted by (twitter: @IcarusTyler)
    July 16th, 2011 8:26 am


    So I had to make this game for game-design-school instead.

    You control a virtual-reality-submarine in several missions. Also, torpedoes.

    While it is fun, it needs a few weeks of polish I couldn’t add due to time-contraints. Anyway, have fun.

    Now this is over I can once again concentrate on the next challenge.


    Tags: , , ,

    One Response to “The reason I missed last Mini-LD”

    1. huhwhozat says:

      That is very impressive and pretty fun! I’ll get right to constructive criticism. Controls feel a bit weird, perhaps increasing the roll speed would help. It also needs sfx and more than just one constant music loop. The tower defense was exceptionally difficult – I only managed to blow up one carrier no matter how much I tried. It’s difficult to tell when and why your ship is getting damaged as well. Otherwise very fun.

    Leave a Reply

    You must be logged in to post a comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]