Polonius (MiniLD 27, “All Talk”)

Posted by (twitter: @radiatoryang)
June 27th, 2011 10:00 am

Me and Eddie Cameron did a game based on Francis Ford Coppola’s “The Conversation.” I did art / design, and Eddie did code / design.

We got done with about 80% of it. We have a pretty good skeleton, but the gameplay needs some serious tuning and I still want to add character animations.

It’s a single player, multi-character FPS in Unity3D.

Basically, you have to eavesdrop / record a couple’s conversation as they walk around a crowded plaza — without them noticing. To do that, you have 2 long range “sniper” mics watching them… and a guy on the ground following them with an “aura” mic in a briefcase. Keep track of them and don’t lose them in the crowd!

Important stuff to know before playing:

*** A yellow arrow hovers above your target for 30 seconds as an aid at the beginning of the game.  After that, you’re on your own.***

*** Also, keep your briefcase guy out of the couple’s LoS, or else you’ll lose! They have really long LoS! ***

*** Oh, and there’s one huge exploit. See if you can figure it out! ***

 

Unity Web build, 7.1mb: http://dl.dropbox.com/u/19887116/polonius1/WebPlayer.html

Entry: http://www.ludumdare.com/compo/minild-27/?action=preview&uid=4369

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