Hello everyone ! It’s saturday evening here (almost 20pm) and I’m starting the MiniLD, I’ve got 1 day and some hours left to finish my game, that’s why it’s called “mini” right ? #ohwait …
Ok, so Dirty Things Tracy, that’s how I call my game, and there’s no -that- kind of dirty things in it. It’s a 2D platform game where you’ve got to destroy dirty things (like the evil dirty t-shirts mawning at you) by using two weapons : the compactor and the water spray. The compactor can reuse compacted dirty stuff to help you cross a trap or a gap. I’ll try to make my design with a Rick Dangerous inspiration.
Here are some drawings I made before going home to start the MiniLD (should I call it tinyLD for me ?) :
It will be Done if there’s at least a Tracy character able to cross a level with a 3 screens size, Dirty T-shirts monster, a weapon to destroy them, with sound FX and a background music.
It would be a Well Done if I’ve got graphisms that make the game look like a real game, with two weapons and traps on the way.
It would be Awesomely Done… in another situation/life/dimension (strike whichever does not apply) ?