Web version of Ascent of Kings now available

Posted by (twitter: @NostaticSoft)
May 6th, 2011 1:04 pm

It wasn’t pretty, but I managed to shoehorn my 2D game engine on top of Unity3D.

The process was ugly, but the result is better than I could have hoped – the game looks and runs almost exactly the same as the Windows version (bugs and all – I didn’t make any changes). Unlike other web platforms I’ve tried that have framerate issues (I’m looking at you, Flash), it runs butter-smooth.

So, Mac users and those averse to downloading .zip files can now give Ascent of Kings a try.


2 Responses to “Web version of Ascent of Kings now available”

  1. Mikhail Rudoy says:

    I have to hear this. How did you force the 2d?

  2. ladron says:

    The 2D isn’t that difficult – you just have to use an orthographic camera.

    The frustrating part was getting the high-level engine part of Unity out of the way so that I could use it just as a low-level renderer underneath the same code I use for other platforms.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]