I just submitted my first ever “complete” game! I had originally planned to stick to the 48 hour competition, but in alot of ways I’m glad I didn’t. The extra 24 hours was sorely needed, as I was able to squash some game stopping bugs and even add in a boss level. It was my first real experience with Unity and despite some strange bugs that arose during development it was a good experience. There are still lots of small bugs, but at some point I had to just call it done. I want to thank everyone who posted updates during the competition, seeing all the great games being made gave for a good drive to finish mine. All in all it was a great experience participating, I can’t wait for the next one, maybe next time I’ll finish the competition. I wish I had posted updates over the weekend, but there’s always next time. I’ll post a post-mortem tomorrow. You can view my entry at Zombieland Entry
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