About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 17 hours, 18 minutes, 41 seconds
  • October Ends: in 8 days, 17 hours, 30 minutes, 41 seconds
  • Ludum Dare 31 begins: in 43 days, 18 hours, 18 minutes, 41 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    LD20 has been Blended!

    Posted by (twitter: @recursor)
    May 1st, 2011 7:23 pm

    It feels good to finish!

    I like to use the Ludum Dare compos as motivation to learn something new – or learn something better. This compo I decided I wanted to learn how to create models and animate them in Blender.  I also figured I’d ratchet things up a bit and go 3D.

    This was my first try at using Blender to model stuff with animations and I have learned a lot and had much fun in the process.  I spent a bit of time with Blender before the compo began learning about how to do bone animations and getting the exported fbx files to come into Unity correctly.  That prep work paid off and my work flow from  Blender into Unity went very smoothly.  Check out my entry and leave a comment here.

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]