… if I can finish it. I need much longer for a level than I thought, and that’s really bad for motivation. Initially I wanted to have more than five levels, and now I wonder if I even get to this number.
Gameplay was cut down, too, and several bugs are still there. Worst part is the FPS character controller (inbuilt Unity) which has a severe bug that destroys my gameplay (it allows to slide up(!) a slope if you jump on it). Meh. Of course, scripting my own controller is out of question. I once wrote a character controller as part of my diploma game project – it needed two weeks alone and still doesn’t work perfectly.
Well, at least I can provide you with a screenshot. Take this, it’s dangerous to go without one!