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Ludum Dare 32
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Saturday Night Fever

Posted by (twitter: @tom7)
April 30th, 2011 10:40 pm
Had a pretty good day. Didn’t get hung up on anything in particular, but trying to be pretty careful about not overscoping the game. Added a theme song to the title, implemented physics, animated our adventurers. Transitions between rooms work (after a hairy refactor) but might need some polishing. I’m currently making improvements to the level editor so that I can crank out a bunch of content tomorrow. If I can spend the whole day on gameplay and content, I will be pretty happy because that’s a lot of content!
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