Progress on the Wall

Posted by (twitter: @michaelpconsoli)
April 30th, 2011 9:43 am

Another update to “Against the Wall”. The scripts for creating the ledges and making the blocks pop out of the wall are pretty much done. There are two ways to do it. LMB makes the block pop all the way out/in from the wall. RMB lets you drag it slowly into or out of the wall to the degree that you choose. Also, I’ve baked some textures/normal maps and applied it to the block model. In addition, I’ve created some preset “chunks” that are 64×64 units in size. In Minecraft style, new chunks will be loaded as the player nears the end of the world.

Also, special black blocks will be added that cannot be moved. These blocks will house static elements such as cities and story related elements. The blue block in the pic below is the player’s current target, in the middle of the screen.

Against the Wall - Blocks popping out


2 Responses to “Progress on the Wall”

  1. DrunkenOrc says:

    Looks very nice. Can’t wait to try it.

  2. SonnyBone says:

    Lovin the look

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