About | Rules and Guide
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 10 hours, 11 minutes, 7 seconds
  • October Ends: in 8 days, 10 hours, 23 minutes, 7 seconds
  • Ludum Dare 31 begins: in 43 days, 11 hours, 11 minutes, 7 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Dawn of the Final Day

    Posted by (twitter: @bartveldstra)
    April 30th, 2011 10:27 pm

    I finished up the collision detection routine last night. I felt I could not go to sleep until I got something going and somehow CD always gives me some sort of troubles. In the end, I noticed I was coding a system that was way to general and ambitious for my game, so I replaced it with a dead simple system that just tries to move, checks against a bitmap and reverts back to the original position if something is hit. No normals, separating axis theorem or anything.

    Today I have some social obligations, so I cannot code full time, but I still feel I can create some game before the deadline. Ah, ambition :)

    Now, where is my cup of tea and breakfast?

    EDIT: The obligatory breakfast photo – a cup of tea and some healthy ‘musli’ (not sure how it is called in English)

    One Response to “Dawn of the Final Day”

    1. eigenbom says:

      It’s “muesli”. :)

      Good luck dude!

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]