Clone Wolf – major progress

Posted by (twitter: @jarnik)
April 30th, 2011 12:38 pm

All 5 levels are now playable, we have HUD showing magic item cooldown and cloning limit, CLICK TO PLAY:

My TODO list keeps on shrinking:

Things going pretty smoothly, I’m gonna grab some dinner and then on to title screen and cutscenes, then some sounds and music :)



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2 Responses to “Clone Wolf – major progress”

  1. Blodyavenger says:

    All levels completed! Game itself is very additctive but far too easy / short. Are you going to work on that as well?

    Keep it on man! :)

    • jarnik says:

      Thanks for a feedback :)

      I might add more levels and monsters, and add more of them, if you say so 😀 Now that I’ve got the framework, adding more content is quite easy.

      I was thinking of adding the ability to destroy the blocks, but might not get to implementing it (as well as occassional meteor showers and other stuff).

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