Progress

Posted by
April 29th, 2011 9:27 pm

Alright so I had ideas planned out for “Absorb”, “Climbing”, “Traps” and this theme, so I at least already had an idea of what to do.

As I mentioned earlier, I am using FlashPunk and AS3, which are both news for me, and progress as a whole is likely to be slow. Also a lot of people are bothering me on MSN for some reason which isn’t very good. In any case, I set up my project with packages and some scaffolding code, some temporary images and tile sets, and have the idea solidified in my head. So far I am aiming for the main “level/world” of the game to be “playable” by tomorrow afternoon, which means the functionality of the HUD has to be put in, and then I’ll work up the actual gameplay.

Basic premise is the same as in Zelda, but the old man in this game is probably not as wise.


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