LD20 – I’m In!

Posted by (twitter: @iammitch)
April 21st, 2011 2:28 am

I shall be once again partaking in LD. Provided that Uni doesn’t have anything important due over that weekend ­čśŤ

Here’s what I shall be using for this comp:

Language: C#

Libraries: SFML2 (C# Version)

Audio: SFXR

Basecode: QuadTree.cs, TextureManager.cs, MathHelper.cs, InputHelper.cs

This time, I’ll try a more simpler approach, and build more of what I need rather than tinkering with pre-existing code to suit what I need.

Good luck everyone!

EDIT: Added “TextureManager.cs”┬ábase code┬áto list of declared code.

EDIT 2: Fixed dependency issue of QuadTree by adding MathHelper.cs to the list of basecode, also added a small class that helps with Input…

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