Paying no attention to the fact that I’m likely to be exhausted by the time LD20 rolls round, I’m going to have a go anyway!
If LD19 was anything to go by, I can certainly pull something out rather quickly when my back’s against the wall.
So, I have just over two weeks to get some engine framework code sorted, or attempt to do what I was upto in LD19 again. Seeing how chaotic that turned out, I should probably just concentrate on my own code!
I may build upon my current framework thing here: http://svn3.xp-dev.com/svn/glesgae which I probably should add Win32 support to at some point; so I shall declare that now even though there’s really nothing at all in it yet.. otherwise, I’ll either be hacking as I go or jamming with the other engine.
I also intend to use GIMP for scribbling as per usual, probably sfxr for some sound effects, and it’ll be a toss up between MilkyTracker or LMMS for music.. if I ever get that far – which is not bleedin’ likely!
Looking forward to the usual weekend outburst of creative madness