Since some of you suggested I make the games and only worry about polishing any later, I’ve decided to take that advice. I’ve also decided to shorten the length of each of the prototypes to 1 week or 10 hours. Yes it’s so little, and yes so little that my first LD catch-up game suffered from the amount of time I didn’t put in. But I’m thinking it will hone my skills, not to mention not take a whole year to do all 20 themes. Instead it should be about 2-3 months. Then I can decide on how and what to improve on.
And unless I get an overwhelming response to this change (from 30 hours to 10), this is my final decision. If any of you raise any logical objects I will hear them and respond accordingly.
Tags: LD Catch-up