Ludum Dare 36
The Theme is:
Ancient Technology

The Compo ends in
Solo, from scratch, with source, in 48 hours.

The Jam ends in
Solo and Teams, relaxed, 72 hours.

Robot Wants Kitty now on iPhone!

Posted by
March 24th, 2011 2:46 pm

Robot Wants Kitty LD version


Robot Wants Kitty on iPhone

Robot Wants Kitty was my entry for LD16 – Exploration, a simple Metroidvania game shrunk down to LD proportions.  I made it in Flixel (Flash library), so just as an experiment, I thought I’d put it up on FGL and see if I could get any sponsors.  I first spent about a week enhancing it a bit (the big upgrade was music by DrPetter!).  Then the sponsor search exceeded my wildest expectations!  I got a decent deal, and a lot of interest, and (foolishly) signed up to do 2 sequels with the same sponsor.  With such a popular game, I could’ve done much better putting the sequels out for bidding individually.  I just didn’t have that faith in my game!  Remember kids, believe in yourself!  And knowing is half the battle!

You can play the post-LD version on Kongregate among many other places (like Hamumu!).  This all led inexorably to a pile more Flash games which made me a lot more money than I had been making in downloadables, so it was like a complete renaissance in the way I do business.  Everything’s different now!

Then eventually during my heady flash-making days, Raptisoft approached me about porting Robot Wants Kitty to the iPhone.  I was happy with that, but what I totally didn’t expect was that he was going to massively expand the game, as you see in the screenshot.  I expected a straight port, but what we’ve got is obviously totally upgraded visually, has six levels instead of one, and has a built-in level editor, with user level sharing to come soon.  It’s done awesome on iTunes in the week it’s been out, hitting New & Noteworthy in the Adventure category (not overall… yet), and so far garnering 21 five-star reviews, one 4-star, and three 1-star (people who couldn’t get it to run for whatever reason).  Go pick it up, the best $0.99 you’ll spend today!  I didn’t have much to do with creating it, other than making four of the levels and obviously the original concept.  Raptisoft really made something great out of it.

4 Responses to “Robot Wants Kitty now on iPhone!”

  1. jovoc says:

    Really a fantastic port. One of the most playable platformers on the iPhone (and I’ve played a lot of them). Great job and I hope it does well. The new levels are wonderfully brutal.

    I had no idea there was a built in level editor — that’s gonna be awesome when level sharing hits.

  2. Gornova says:

    Well done! Your game is a great game, nice to know you have success with it!

  3. bladgrim says:

    I remember playing this when it first came out on Kongregate. I had no idea that this was a Ludum Dare entry (didn’t know about the compo at the time). Great job with it!

  4. NitrousUK says:

    I’m guessing the inspiration for the artwork was the cartoon Dexters Laboratory?

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