I had a lot of trouble with the theme getting starting on Friday night. I had ideas for a bunch of others, but Discovery seemed so big that I didn’t really have anything for a 48 game. The funniest part is that discovery is one of the strongest driving forces in the games I prefer to play myself, but I just felt like there wasn’t much I could make that was worth discovering in such a short time. There are a lot of awesome games being shown off so far, so I can’t wait to see what folks come up with.
Instead of dropping out entirely, I got back from my ski trip yesterday and decided to just hammer out some prototyping for a larger dungeon exploration game I’ve been poking at noncommittally up until now. The really fun stuff, the art and fun dungeons and stuff, none of that can make it under the wire here for LD 19, so I’ve decided to just jam out instead. So here’s to a great weekend, and good luck everyone that stuck with the compo Can’t wait to play your games.