Ludum Dare 32
April 17th, 2015 @ 6:00 PM PDT/9:00 PM EDT (01:00 UTC)

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Change of plans

Posted by
December 19th, 2010 6:10 am

Game will no longer use a sprite to represent the player, it takes too long to implement.

Expect a puzzle game about finding patterns. It won’t be glorious, but it’s not bad for a first game programmed in old fashioned C using SDL.


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