Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Sleep, then turn Engine into Game

Posted by
December 18th, 2010 5:09 pm

Play the current version!

I spent all of today working on just the engine. You can go up/down stairs, pick up items (actually, the engine can detect clicks on any sprite), and throw items now.

I sleep now. Tomorrow, I turn this into a game.

7 Responses to “Sleep, then turn Engine into Game”

  1. hakearok says:

    You win.

    Love the motion in the water.

  2. Thalikoth says:

    Looks great!

    Can’t wait to see it tomorrow how you will turn it into a game. :)
    Maybe I find some time playing your LD19 game when I’m frustrated of dying from skeleton archers, creepers and magma in the beta 😉

  3. jagttt says:

    Oh my god. Must read the source after this compo. I always want to make something like this but don’t know where to start.

  4. TheLolrus says:

    I LOVE THIS. Only thing wrong is the controls, really awkward in my opinion. 😀

  5. xra says:

    is that layered and scaling sprites a la space harrier turned into fps form? excellent

  6. NMcCoy says:

    Does anyone else have an impulse to mine all that mossy cobblestone in the dungeon?

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