Ludum Dare 31
December 5th-8th, 2014

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Sleep, then turn Engine into Game

Posted by
December 18th, 2010 5:09 pm

Play the current version!

I spent all of today working on just the engine. You can go up/down stairs, pick up items (actually, the engine can detect clicks on any sprite), and throw items now.

I sleep now. Tomorrow, I turn this into a game.


7 Responses to “Sleep, then turn Engine into Game”

  1. hakearok says:

    You win.

    Love the motion in the water.

  2. Thalikoth says:

    Looks great!

    Can’t wait to see it tomorrow how you will turn it into a game. :)
    Maybe I find some time playing your LD19 game when I’m frustrated of dying from skeleton archers, creepers and magma in the beta ;)

  3. jagttt says:

    Oh my god. Must read the source after this compo. I always want to make something like this but don’t know where to start.

  4. TheLolrus says:

    I LOVE THIS. Only thing wrong is the controls, really awkward in my opinion. :D

  5. xra says:

    is that layered and scaling sprites a la space harrier turned into fps form? excellent

  6. NMcCoy says:

    Does anyone else have an impulse to mine all that mossy cobblestone in the dungeon?

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