About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 9 days, 18 hours, 32 minutes, 29 seconds
  • October Ends: in 10 days, 18 hours, 44 minutes, 29 seconds
  • Ludum Dare 31 begins: in 45 days, 19 hours, 32 minutes, 29 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    9 Hours in…

    Posted by (twitter: @alexlarioza)
    December 18th, 2010 3:11 am

    …and  I have basic functionality with a couple of the core features. It took me longer than I expected to come up with the initial idea, but once it came to me I started steam rolling though it. You control the little ship and currently your main goal is to uncover the whole map (which is procedurally generated) which is represent by the yellow bar/percentage. I’m think of changing this though, because this could become very tedious; theres 30000 tiles in a world to uncover. You can also colonize big islands which I was planning on having generate more supply for you, which is what keeps you floatings. No supplies=game over. Still working in other features as i go along. But now, I must get a few hours of sleep!

    Tags: , , , , , ,

    4 Responses to “9 Hours in…”

    1. Jacob says:

      awesome looking so far. brings back fond memories of Civ I for me :)

    2. I like the graphics style as well!

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]