Someone in the IRC channel thought of the idea of sailing around an archipelago and discovering new islands (thanks, Ashkin). The idea got me thinking about things like sailing, discovering new lands, colonization, setting up a trade empire, competing with other empires, and, inevitably, piracy. I I’ll make an abstract game about seafaring.
Quite possibly with sci-fi hovercrafts as well as boats.
Because of the nature of the game, I’ll be using Processing. Here’s my first screen shot: