Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Up and Atom

Posted by (twitter: @thegrieve)
December 13th, 2010 3:19 pm

EDIT: See there’s a lot of new comers in the declarations of intent. Here’s hoping we have a record number of entries! G’luck and please, treat the Jam as a safety net, aim for the compo!

This would be a clever pun if I was going to use Flixel, but I’m not.

After much humming and ha ha ha’ing. I’ve ditched my traditional C++ route for this LD48 and I’m going with Flex and FlashPunk.

Graphics will be IGNORED as far as I possibly can, because I always get caught up early drawing terrible sprites that I end up not using anyway. Once I have a functional fun game that is submittable… graphics will commence.

So here’s the obligatory list….

OS: Ubuntu 10.10
IDE: VIM (Vi IMproved)
Language: Actionscript 3.0
Tools/Libraries: Adobe Flex OSS SDK 4.1 & FlashPunk
Graphics Package : GIMP (& VIM for the extra masochism cherry)
Sounds Effects: Dunno, maybe /dev/urandom and VIM for even more self-flagellation

Coffee, Diet Coke, Pizza and other junk likely included.

No doubt a healthy dose of Guinea Pig intervention will also be involved.

Lets get it on.


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