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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 12 hours, 11 minutes, 59 seconds
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  • Ludum Dare 31 begins: in 43 days, 13 hours, 11 minutes, 59 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

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    Posted by (twitter: @thegrieve)
    December 13th, 2010 3:19 pm

    EDIT: See there’s a lot of new comers in the declarations of intent. Here’s hoping we have a record number of entries! G’luck and please, treat the Jam as a safety net, aim for the compo!

    This would be a clever pun if I was going to use Flixel, but I’m not.

    After much humming and ha ha ha’ing. I’ve ditched my traditional C++ route for this LD48 and I’m going with Flex and FlashPunk.

    Graphics will be IGNORED as far as I possibly can, because I always get caught up early drawing terrible sprites that I end up not using anyway. Once I have a functional fun game that is submittable… graphics will commence.

    So here’s the obligatory list….

    OS: Ubuntu 10.10
    IDE: VIM (Vi IMproved)
    Language: Actionscript 3.0
    Tools/Libraries: Adobe Flex OSS SDK 4.1 & FlashPunk
    Graphics Package : GIMP (& VIM for the extra masochism cherry)
    Sounds Effects: Dunno, maybe /dev/urandom and VIM for even more self-flagellation

    Coffee, Diet Coke, Pizza and other junk likely included.

    No doubt a healthy dose of Guinea Pig intervention will also be involved.

    Lets get it on.

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