Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
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ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

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Next version of my game

October 19th, 2010 10:26 pm

2 Responses to “Next version of my game”

  1. Coming along great.

    I have a fun idea: allow players to change the barrier and control modes DURING PLAY! Or, after each level, have it randomize. For example I first tried playing on 1,1,1 and it was really dull, as expected. But I kept playing, assuming it would add new gameplay elements in subsequent levels. Perhaps you could increment one of the modes after each successful level.

    Keep up the great work!

  2. Uhfgood says:

    Thanks. I hadn’t really intended to leave the game the way it is now. This was the bulk of the initial gameplay. Choosing each mode was a method of trying different configurations. I’m still deciding how to structure it now. I may combine some modes. My latest idea concerns using all the control modes with every combination of the barrier modes… — 32 “games”… where each playfield mode is on a different level, but I haven’t decided that yet for sure.

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