About | Rules and Guide
ConstructionPlease excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 1 hour, 59 minutes, 47 seconds
  • October Ends: in 8 days, 2 hours, 11 minutes, 47 seconds
  • Ludum Dare 31 begins: in 43 days, 2 hours, 59 minutes, 47 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)


    Feedback needed!

    Posted by
    October 9th, 2010 6:20 am

    Hi,

    I have a webbuild of the Iphone game I’m working on. It’s pretty simple, but I’m getting close to my deadline and I could really use some feedback on what to focus on.

    Play it here: http://garbos.itu.dk/explosivelove/game.html

    2 Responses to “Feedback needed!”

    1. JaydenB says:

      Its awesome, I’m not sure how to controls will work too well on the iPhone, but it looks good, some of the animation, mainly when walking around is a bit blocky, slow stiff movements, but asides from that it’s good!

    2. snowyowl says:

      I just met the first boss, around about 20,000 points. That seems too high; people who play this game at first don’t have any reason to think there are more than three types of enemies until they reach them. Make at least one “big” enemy appear fairly early, and you’ll get a much higher replay value.

      And yeah, could you make a version with mouse controls, so we can see how the controls will work? Or are you confident enough that that part will be fine?

    Leave a Reply

    You must be logged in to post a comment.


    [cache: storing page]