Mechanics pretty much in place now

Posted by (twitter: @S0phieH)
August 22nd, 2010 8:53 am

Just need to work on the actual levels, graphics, sound and music (or at least try).

screenBso, changes in enemy behavious since last time:

  • enemies can like you/each other (they will follow)
  • enemies can dislike you/each other (they will follow, and punch to death)
  • dislike trumps like, and how much an enemy likes or dislikes stuff is determined by how many insults/compiments you use :)

other stuff added since before:

  • spikes!
  • buttons
  • doors (effected by buttons)
  • explosives (detonated by buttons)
  • dummy ‘characters’

playable version embedded if you view this post in full 😀

Instructions:

  • Arrows/WAD = run and jump
  • R = reset level
  • click on stuff = add it to your sentence.

you can upset characters by having sentences like <character> <insult> and you can get characters upset with each other with <characterA> <characterB> <insult>… oh, the insults are those big spheres in the bottom right

[WP_UnityObject src=”http://www.sophiehoulden.com/randomstuff/ld1802.unity3d” width=”560″ height=”420″/]

Tags: ,


One Response to “Mechanics pretty much in place now”

  1. Almost says:

    It took me a while to realize I could click on the people to use them in sentences, which is pretty compulsory..

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]