Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
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PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

The Plan

Posted by (twitter: @AtkinsSJ)
August 21st, 2010 2:40 am

OK… so, as things have turned out, the only IDE I have around is VS08, so I’ll be using C#, which I’ve only been using for about a week now. Oh well!

For some reason, I was thinking about enemies as weapons earlier, it just popped into my head. The current idea is that rather than literally using enemies as weapons, you’re in some situation where enemies hate each other too. Like… like a┬áColosseum, that could work! Yeah. So somewhat like Daleks, you have to guide the enemies into each other, but they actually batle in that case rather than exploding. YES! Hooray for a game idea in about 10 mins! ­čśÇ


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