Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Titles are cool

Posted by
August 20th, 2010 8:03 am

I’m baaaaack.

Popped my cherry on LD#14, and used it to learn Flash. Was reasonably happy with what I produced but easily spent 90% of my time on technical issues.

I guess I missed 15, 16, and 17. Not entirely sure where that time went.

This time I’ll probably use Unity as I’m quite familiar with it (and generally in love with C#), so I’m declaring my base code. Just a few libraries I’ve written to help with Unity dev and a template project. Doubt it will interest anyone.

The grimy details:

Engine: Unity 3D (probably web, maybe iPhone)

Language: C#

IDE: Visual Studio 2008

2D Graphics:

3D Graphics: Will probably avoid, but would like to use Sculptris if the opportunity arises.

Sound: sfxr and Audacity

Base code: LD18Base.rar

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