Popped my cherry on LD#14, and used it to learn Flash. Was reasonably happy with what I produced but easily spent 90% of my time on technical issues.
I guess I missed 15, 16, and 17. Not entirely sure where that time went.
This time I’ll probably use Unity as I’m quite familiar with it (and generally in love with C#), so I’m declaring my base code. Just a few libraries I’ve written to help with Unity dev and a template project. Doubt it will interest anyone.
The grimy details:
Engine: Unity 3D (probably web, maybe iPhone)
IDE: Visual Studio 2008
2D Graphics: Paint.net
3D Graphics: Will probably avoid, but would like to use Sculptris if the opportunity arises.
Sound: sfxr and Audacity
Base code: LD18Base.rar