… so one day before LD, I sit down and make a 12h game for Whyday.

The game become somewhat of a small puzzle platformer. I’m pretty happy with it.

All the puzzles kind of resonates with Why the lucky stiff and his art.

Especially the last puzzle will be hard if you never heard of him (you can scroll down and get the answer though). But if you’re a fan of him, you should try this game out!

Source: http://github.com/ippa/whygone (requires Ruby and the Rubygems “gosu” and “chingu”)

Win32 EXE: http://ippa.se/games/whygone.exe






The password for the last puzzle is “chunky bacon”.

3 Responses to “A game for Whyday, celebration of M.I.A. ruby hero _why”

  1. Felipe Budinich says:

    :-( I hope he is Ok

  2. ippa says:

    mmm… I think he is.

  3. Doches says:

    Whyday! Man, that’s such a great idea.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]