Mini LD#16 : Sine Bender Final

Posted by
February 21st, 2010 4:00 pm

Alright, this was 100% an experiment to see what I could do with Flixel and Flash, and how much I could push out of the little web player. I’m doing a crazy amount of copies and color checks, I even had to extend Flixel a little bit to allow the sprites to be more color based (fill was not setting _color). The intro screen is Conway’s game of life wrapping around the edges, cause I love that one.

Game Link:

Sine Bender – http://cthulhu32.kraln.com/misc/MiniLD16/

Source! (with Flixel license) –
http://cthulhu32.kraln.com/misc/MiniLD16/SineBender.2-21.zip

Controls:

1 2 3 4 – Control the speed of the sine waves from top to bottom
7 8 9 0 – Control the x-value of the sine waves from top to bottom

Objective:

Every time a sine wave you control intersects an incoming sine wave, a gold ball appears. When this ball hits the left side of the screen, a white ball appears. Fill in the entire left side of the screen with white balls to Win! You have 30 seconds.


2 Responses to “Mini LD#16 : Sine Bender Final”

  1. allen says:

    I think I mastered this game. I’m able to beat it every time without fail.

  2. snowyowl says:

    It’s a bi8t fast for me. But I’ll keep practising.

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