About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 20 hours, 8 minutes, 24 seconds
  • October Ends: in 8 days, 20 hours, 20 minutes, 24 seconds
  • Ludum Dare 31 begins: in 43 days, 21 hours, 8 minutes, 24 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Wakey wakey.

    Posted by
    December 12th, 2009 4:36 pm

    No new pics since the last update. I’m now rethinking my design.

    The original design was very much along the lines of Sins of a Solar Empire mixed with a more traditional RTS and a dash of MOO (special planets). At this point, though, I’m really not confident of pulling off an enemy AI in the time I have left, and it was kind of going off-theme. So here’s the new plan – a dash of SAIS, a pinch of Sins, a smidgen of Star Control, and a liberal sprinkling of MOO2:

    – The player is on a mission to this star cluster to find the Relics of the Ancestors. When you bring them together, something is supposed to happen. ;)

    – The player can colonize planets with a colony ship. I may remove the idea of building up the planets. Possibly the number of cities on the planet merely increases over time, leading to faster production and more income?

    – The relics can be found by exploring the star cluster and conducting archaeological digs on planets with Ancestor ruins. First you must colonize those planets.

    – Some planets are defended by hostile giant creatures (Space Crystal, anyone?). Those planets usually have good stuff and/or a relic.

    – The player’s steps are dogged by these nasty aliens who drop out of a pocket dimension now and then. They will start arriving when the player reaches a certain level of power. The alien attacks come in waves which get stronger over time.

    – Normally, each wave will contain a Virus Bomb – a special alien ship. If allowed to reach a player-owned planet and re-enter the atmosphere unmolested, the bomb will destroy all life on the planet, returning it to an uncolonized state.

    – I may raise the stakes by turning the Virus Bomb into a Planet Buster that not only destroys all life but turns the planet into a molten wasteland – it can still be re-colonized but will produce no income.

    – The aliens may also have other tricks up their slimy sleeves…

    Will be going off to church in about an hour – good to clear my head. When I get back I shall have to go quite frankly nuts.

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]