Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

What is Ludum Dare?
Rules / Guide

portaslug

Posted by (twitter: @kamjau)
December 12th, 2009 7:21 am

Fixed some bugs in slug so that mouse/fullscreen actually works now, and also fixed up my build system so that I could build a portable Linux executable (new build/src is here, if anyone’s interested). Assuming slug is “done” for now (haha), this means i don’t have to compile anything again for the rest of the compo, just writing Lua scripts and automatically have everything work on both Linux and Windows. Mac support would be nice too, but I don’t have a mac, so.

Now, time to get started on the actual game! I wish I had any good ideas. Guess I’ll just start making a platform engine and see where it goes from there…

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