Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

A little behind schedule… And noodles.

Posted by
August 30th, 2009 6:57 am

Good afternoon fellow competitors! Here was my lunch:


I had the Shin Ramen with spring onion, my wife had a steaming bowl of udon with a raw egg. See if you can spot the GC, DC, PS2, PS3 and TE Fighting Stick! Oh and that’s BlitzMax running there.


This is today’s progress so far. You can see my lighting system is up and running, and the map and walk animation… But still no baddie or combat animations. I’m starting to doubt I can finish this, but I’ll keep plodding on!

One Response to “A little behind schedule… And noodles.”

  1. Jonny D says:

    The basic idea shown by your screenshot seems like the one I’m going for. I’m just using straight SDL, so mine won’t look quite so good :)

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