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Ludum Dare 32
Coming April 17th, 2015! Our 13th year!

First progress

Posted by
August 29th, 2009 3:59 am

So it is caverns huh… Before the compo started I was thinking that this theme is not so bad, but it is kind of hard to think of something original where caverns is main point of the game… All originality will probably come aether form game mechanics or from wondering beyond cavern theme but staying in caverns :)

Well anyways. Have 3-4 ideas and will probably be testing them together today. Then will decide which to finish/polish tomorrow.

So far here:


Small experiment on on creating caverns randomly using PerlinNoise  and some bitmap filtering effects. Click image to see Flash file itself. Use sliders and other controls to change how it looks and hit save to save it as image. Looks not bad so far :)

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