Ludum Dare 31
Theme:
Entire Game on One Screen

Judging ends in:
It’s time to Play and Rate Games!

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Concepts, but no Skill

Posted by
August 29th, 2009 4:08 am

Tinkergirl concepts for The Cavern Club

So, got lots of scribbles out, and lots of ideas on how to first progress – the only problem being, actually progressing!  I’ve not used XNA properly before, so this is a bit of an interesting learning experience.  Thankfully there’s shed-loads of documentation, and if I get really really stuck I know a couple of people I can ask for advice.  Heck, the last time I did any kind of serious programming, it was in DarkBASIC!

Anyway – I’ve got a project up, got a font in, and making a ‘punters’ class for all those Cavern Club patrons to be.

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