Posted by (twitter: @ExciteMike)
July 26th, 2009 5:26 pm

Brickplacer screen

Well, I had the start of an idea, but then never really figured out where to go with it.  It could have come out worse, I guess, but I really feel like I should be better at this by now.

In the future, I think I will actually spend time figuring out how I want the game to work instead of going with something extremely vague and getting right into implementing something before I know what I want.

Live and learn, I guess.


for those interested:  Source Code

time-lapse: link

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2 Responses to “Brickplacer”

  1. John Evans says:

    I like that you can’t collect coins, you have to “guide” the other character into getting them. That’s a neat idea.

  2. Gilvado says:

    Some neat ideas, obviously could have used more design (characters that crawl up the sides of the bricks like slugs instead? I dunno.)
    Best. Music. Ever.

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