There’s not enought time Chloe!

Posted by
April 19th, 2009 6:48 am

After sleeping late today, I’m needing to crack on.  Here’s the current state of play:

The backstory is something about pixel-world being invaded by the sugary-snacks-of-doom.  I think I’ve being eating too much candy this weekend…

The player is the purple cube.  The orange blobs are pick-ups.  The impending wall o’doom should be obvious.  The gameplay is basically ‘survive long enough to win’.  However right now, there is no gameplay code.  Things move around, but nothing interacts with anything else.  (Though the teeth do look pretty good when they decide to come charging forward.

Now i need to go eat.  Something non-sugary would probably be best.

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